Michal Kozlowski 3D Art

Wednesday, 19 February 2014

Engine room WIP.

Engine room starts to take shape. Bulkhead bake is complete with some basic colour blocked in. Also new low poly assets are modeled in and the empty space is getting filled up.



Posted by Unknown at 05:48
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Blog Archive

  • ▼  2014 (28)
    • ►  November (7)
    • ►  October (5)
    • ►  March (1)
    • ▼  February (15)
      • Coil HP complete. Onto baking.
      • Coil Update.
      • Rx8 more progress
      • Cradle for Coolant Canister Done.
      • rx8 main form tweaked and cleaned
      • High Poly Asset of the Day
      • Engine room WIP.
      • One more unity render for blast door.
      • Blast Door Area - Unity Renders
      • Mazda RX8 WIP
      • No camo and wire for Fly fighter.
      • Pirate Destroyer
      • Fly Rendered in Unity
      • Blast Door Room - WIP initial unity screenshot
      • Fusion Reactor - Mental Ray renders
  • ►  2013 (3)
    • ►  October (3)

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